Wednesday, October 30, 2013

Project 2: Scene
















Here's a quick screenshot of my second project. In this scene, the Serpent has just appeared from the fridge, and Mongoose Man considers his options.

Sunday, October 20, 2013

Project 2: Mongoose Man Expressions

Kinda forgot to post this a while back, but here's a few base expressions for Mongoose Man (mild happy, grump, spazz/fear, confusion)

Wednesday, October 9, 2013

Project 2: Background + Prop

Just a quick post with some environmental stuff. I might need to make the kitchen bigger. It feels really claustrophobic when I move around in it. There's also a sorta-cameo from Fridge Guy!



Wednesday, October 2, 2013

Project 2: Mongoose Man + Serpent Models

So, I've roughly got Mongoose Man and his serpent opponent modeled. I might tweak a few things here or there, but this is more-or-less how they'll look. I'm actually really happy with how Mongoose Man turned out. Now, to model the background!




Sunday, September 29, 2013

Project 2: Concepts

So, here's a little bit about how I see my second project going, story wise:

Mongoose Man walks into his kitchen, in seek of obtaining a cold beverage from his refrigerator. As he opens the door to the fridge, he is surprised to find himself face-to-face with a odd-looking serpent (not pictured). Annoyed by the mild inconvenience, Mongoose Man grabs a broom from off-screen and proceeds to whack the serpent until it retreats back into the fridge. Mongoose Man then grabs his beverage and takes a moderate drink. And scene.

Something like that. Here's a couple rough doodles of Mongoose Man, as well a link to a crudley put together walk cycle.
















CLICK THE LINK TO VIEW THE WALK CYCLE

Sunday, September 22, 2013

Project 1: Final

The object of the project was to make a organic/mechanical hybrid creature (in this case, a Fridge Guy) and have them do...something. Initially, I was going to have him to a bit of a walk cycle, but because I still can't rig worth a damn, it just turned into this. I'd also planned to use the Toon Shader to give him outlines, but that turned out to be too cumbersome for now. I'll figure a quicker way of doing it for the next project.

CLICK HERE TO VIEW THE VIDEO